Skip to main content

Expanding/Collapsing TableView Sections - iOS

I could not figure out a way to get this functionality as class extension, which would have been nice. But this is not possible if you need an instance variable to keep track of something. The finished subclass will look and behave just like the original Twitter app for iPhone does.
We start out by creating a new UITableView subclass which has a NSMutableSet instance variable to contain the section numbers which are already expanded. Don’t let yourself be daunted by the sheer amount of code. That’s really much ado about nothing.
UITableViewControllerWithExpandoSections.h
@interface UITableViewControllerWithExpandoSections : UITableViewController 
{
    NSMutableIndexSet *expandedSections;
}
NSIndexSet and the mutable cousin NSMutableIndexSet allow you to store an index, i.e. a number. It has methods to add such a number, remove it and query if it is contained in it. Being a set means that it is not ordered and each entry is automatically unique.
Here’s the code, please go through it and see if you can figure out what’s happening.
UITableViewControllerWithExpandoSections.m
#import "UITableViewControllerWithExpandoSections.h"
#import "DTCustomColoredAccessory.h"
 
@implementation UITableViewControllerWithExpandoSections
 
- (void)dealloc
{
    [expandedSections release];
    [super dealloc];
}
 
- (void)viewDidLoad
{
    [super viewDidLoad];
 
    if (!expandedSections)
    {
        expandedSections = [[NSMutableIndexSet alloc] init];
    }
}
 
- (BOOL)tableView:(UITableView *)tableView canCollapseSection:(NSInteger)section
{
    if (section>0) return YES;
 
    return NO;
}
 
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
    // Return the number of sections.
    return 3;
}
 
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
    if ([self tableView:tableView canCollapseSection:section])
    {
        if ([expandedSections containsIndex:section])
        {
            return 5; // return rows when expanded
        }
 
        return 1; // only top row showing
    }
 
    // Return the number of rows in the section.
    return 1;
}
 
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
    static NSString *CellIdentifier = @"Cell";
 
    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
    if (cell == nil) {
        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
    }
 
    // Configure the cell...
 
    if ([self tableView:tableView canCollapseSection:indexPath.section])
    {
        if (!indexPath.row)
        {
            // first row
            cell.textLabel.text = @"Expandable"; // only top row showing
 
            if ([expandedSections containsIndex:indexPath.section])
            {
                cell.accessoryView = [DTCustomColoredAccessory accessoryWithColor:[UIColor grayColor] type:DTCustomColoredAccessoryTypeUp];
            }
            else
            {
                cell.accessoryView = [DTCustomColoredAccessory accessoryWithColor:[UIColor grayColor] type:DTCustomColoredAccessoryTypeDown];
            }
        }
        else
        {
            // all other rows
            cell.textLabel.text = @"Some Detail";
            cell.accessoryView = nil;
            cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
        }
    }
    else
    {
        cell.accessoryView = nil;
        cell.textLabel.text = @"Normal Cell";
 
    }
 
    return cell;
}
This code introduces method tableView:canCollapseSection: that can make individual sections collapsible or not. In this example I make sections 1 and 2 such, section 0 cannot expand.
The mutable index set gets instantiated in viewDidLoad and released in dealloc. So far so good. Knowing what I told you above about index set you can easily see how this is used to determine whether a section should show as expanded or collapsed. If the index is in the set, then numberOfRowsInSection returns the full number of detail cells, otherwise 1 for the header. You can also see that I’m using a DTCustomColoredAccessory, more on that later.
The expansion and collapse animation is simply achieved by using the built-in tableview animations to insert and delete cells. Note that these are only animating, if you don’t make sure that numberOfRowsInSection returns the correct new number BEFORE invoking the animating method then you will get an exception. So: first make sure that the number is changed, then call the animation.
Here’s the code for that.
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
    if ([self tableView:tableView canCollapseSection:indexPath.section])
    {
        if (!indexPath.row)
        {
            // only first row toggles exapand/collapse
            [tableView deselectRowAtIndexPath:indexPath animated:YES];
 
            NSInteger section = indexPath.section;
            BOOL currentlyExpanded = [expandedSections containsIndex:section];
            NSInteger rows;
 
            NSMutableArray *tmpArray = [NSMutableArray array];
 
            if (currentlyExpanded)
            {
                rows = [self tableView:tableView numberOfRowsInSection:section];
                [expandedSections removeIndex:section];
 
            }
            else
            {
                [expandedSections addIndex:section];
                rows = [self tableView:tableView numberOfRowsInSection:section];
            }
 
            for (int i=1; i<rows; i++)
            {
                NSIndexPath *tmpIndexPath = [NSIndexPath indexPathForRow:i 
                                                               inSection:section];
                [tmpArray addObject:tmpIndexPath];
            }
 
            UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath];
 
            if (currentlyExpanded)
            {
                [tableView deleteRowsAtIndexPaths:tmpArray 
                                 withRowAnimation:UITableViewRowAnimationTop];
 
                cell.accessoryView = [DTCustomColoredAccessory accessoryWithColor:[UIColor grayColor] type:DTCustomColoredAccessoryTypeDown];
 
            }
            else
            {
                [tableView insertRowsAtIndexPaths:tmpArray 
                                 withRowAnimation:UITableViewRowAnimationTop];
                cell.accessoryView =  [DTCustomColoredAccessory accessoryWithColor:[UIColor grayColor] type:DTCustomColoredAccessoryTypeUp];
 
            }
        }
    }
}
In both cases I have to construct an array that contains the index paths of the rows 1 through 4, once for inserting, once for deleting. At the same time I’m grabbing the header cell so that I can update the accessory view with the appropriate arrow direction. Now, let me also give you the custom accessory view, which is based on my previous article on how to custom-draw a disclosure indicator I simply added a type enum and modifications in drawRect.
DTCustomColoredAccessory.h
typedef enum 
{
    DTCustomColoredAccessoryTypeRight = 0,
    DTCustomColoredAccessoryTypeUp,
    DTCustomColoredAccessoryTypeDown
} DTCustomColoredAccessoryType;
 
@interface DTCustomColoredAccessory : UIControl
{
 UIColor *_accessoryColor;
 UIColor *_highlightedColor;
 
    DTCustomColoredAccessoryType _type;
}
 
@property (nonatomic, retain) UIColor *accessoryColor;
@property (nonatomic, retain) UIColor *highlightedColor;
 
@property (nonatomic, assign)  DTCustomColoredAccessoryType type;
 
+ (DTCustomColoredAccessory *)accessoryWithColor:(UIColor *)color type:(DTCustomColoredAccessoryType)type;
 
@end
DTCustomColoredAccessory.m
#import "DTCustomColoredAccessory.h"
 
@implementation DTCustomColoredAccessory
 
- (id)initWithFrame:(CGRect)frame {
    if ((self = [super initWithFrame:frame])) {
  self.backgroundColor = [UIColor clearColor];
    }
    return self;
}
 
- (void)dealloc
{
 [_accessoryColor release];
 [_highlightedColor release];
    [super dealloc];
}
 
+ (DTCustomColoredAccessory *)accessoryWithColor:(UIColor *)color type:(DTCustomColoredAccessoryType)type
{
 DTCustomColoredAccessory *ret = [[[DTCustomColoredAccessory alloc] initWithFrame:CGRectMake(0, 0, 15.0, 15.0)] autorelease];
 ret.accessoryColor = color;
    ret.type = type;
 
 return ret;
}
 
- (void)drawRect:(CGRect)rect
{
    CGContextRef ctxt = UIGraphicsGetCurrentContext();
 
    const CGFloat R = 4.5;
 
    switch (_type) 
    {
        case DTCustomColoredAccessoryTypeRight:
        {
            // (x,y) is the tip of the arrow
            CGFloat x = CGRectGetMaxX(self.bounds)-3.0;;
            CGFloat y = CGRectGetMidY(self.bounds);
 
            CGContextMoveToPoint(ctxt, x-R, y-R);
            CGContextAddLineToPoint(ctxt, x, y);
            CGContextAddLineToPoint(ctxt, x-R, y+R);
 
            break;
        }    
 
        case DTCustomColoredAccessoryTypeUp:
        {
            // (x,y) is the tip of the arrow
            CGFloat x = CGRectGetMaxX(self.bounds)-7.0;;
            CGFloat y = CGRectGetMinY(self.bounds)+5.0;
 
            CGContextMoveToPoint(ctxt, x-R, y+R);
            CGContextAddLineToPoint(ctxt, x, y);
            CGContextAddLineToPoint(ctxt, x+R, y+R);
 
            break;
        } 
 
        case DTCustomColoredAccessoryTypeDown:
        {
            // (x,y) is the tip of the arrow
            CGFloat x = CGRectGetMaxX(self.bounds)-7.0;;
            CGFloat y = CGRectGetMaxY(self.bounds)-5.0;
 
            CGContextMoveToPoint(ctxt, x-R, y-R);
            CGContextAddLineToPoint(ctxt, x, y);
            CGContextAddLineToPoint(ctxt, x+R, y-R);
 
            break;
        } 
 
        default:
            break;
    }
 
    CGContextSetLineCap(ctxt, kCGLineCapSquare);
    CGContextSetLineJoin(ctxt, kCGLineJoinMiter);
    CGContextSetLineWidth(ctxt, 3);
 
 if (self.highlighted)
 {
  [self.highlightedColor setStroke];
 }
 else
 {
  [self.accessoryColor setStroke];
 }
 
 CGContextStrokePath(ctxt);
}
 
- (void)setHighlighted:(BOOL)highlighted
{
 [super setHighlighted:highlighted];
 
 [self setNeedsDisplay];
}
 
- (UIColor *)accessoryColor
{
 if (!_accessoryColor)
 {
  return [UIColor blackColor];
 }
 
 return _accessoryColor;
}
 
- (UIColor *)highlightedColor
{
 if (!_highlightedColor)
 {
  return [UIColor whiteColor];
 }
 
 return _highlightedColor;
}
 
@synthesize accessoryColor = _accessoryColor;
@synthesize highlightedColor = _highlightedColor;
@synthesize type = _type;
 
@end
This is technically a quite simple exercise, but still a ton of code is required to achieve the desired effect. What have we learned? NSIndexSet is a comfortable way to store indexes. We get a cool animation by using the insertion and deletion methods of UITableView, provided we change the number of rows method’s result in advance of invoking the animation methods. And finally we can go the extra mile and create a custom accessory view that also reacts appropriately to being highlighted.

Comments

Popular Posts

Master Map & Filter, Javascript’s Most Powerful Array Functions

Master Map & Filter, Javascript’s Most Powerful Array Functions Learn how Array.map and Array.filter work by writing them yourself This article is for those who have written a  for  loop before, but don’t quite understand how  Array.map  or  Array.filter  work. You should also be able to write a basic function. By the end of this, you’ll have a complete understanding of both functions, because you’ll have seen how they’re written. Array.map Array.map  is meant to transform one array into another by performing some operation on each of its values. The original array is left untouched and the function returns a new, transformed array. For example, say we have an array of numbers and we want to  multiply each number by three . We also don’t want to change the original array. To do this without  Array.map , we can use a standard for-loop. for-loop var originalArr = [1, 2, 3, 4, 5]; var newArr = []; for(var i = 0; i < originalArr.length; i+...

Integrate the FaceID or TouchID Authentication in iOS Apps - Swift

FaceID or TouchID Authentication Dear Folks, today I am going to explain the proper way to integrate the Face ID or Touch ID in iOS App. Face ID and Touch ID are secure, familiar authentication methods that people trust. Follow below steps: Step 1: Add NSFaceIDUsageDescription Key in info.plist file <key>NSFaceIDUsageDescription</key> <string>This app requires Face ID permission to authenticate using Face recognition.</string> Step 2: Create a swift file with any name but it would be better to related to its functionality, Like BioMetrixFile.swift Step 3: In BioMetrixFile write below codes and follow instructions. But before proceeding further import LocalAuthentication class in BioMetrixFile. Now, create typealias for success or failure blocks to well manage Authentication Success or Failure. public typealias AuthenticationSuccess = (() -> ()) public typealias AuthenticationFailure = ((AuthenticationError) -> ()) Now written all s...

React Native: How To Open App Settings Page

  React Native: How To Open App Settings Page React Native has a Linking module to manage the interaction with other applications in the device. In this article, I will explain how you can open “Application Setting Page” of the device using. Sample Case Before I explain how to do this, I’ll talk about an example case where we might need this: You need to get location permission within the application from a user using an iOS operating system and you asked for permission. But user did not agree to grant this permission the first time. In this case, you cannot ask your user for location permission the second time. In this case, the only thing to do is to direct the user to the settings page of our application and make it manually allow it. Now that we have explained our example situation, we can move on to how we can redirect our user to the “settings page of our application”. Open App Settings Page iOS If our user is using an iOS operating system, we can handle the whole process wit...